3D graphics has interested me since I owned my first computer. It was only when I discoverd Blender3D that I was able to indulge in learning the craft of 3D graphics, animation and game creation. I was able to learn this software thanks to the large and growing number of high quality online tutorials, books and thriving online community.
3D Art & Animation

3D Art & Animation

Big Buck Bunny

The movie is finally here! Check out Big Buck Bunny, an Open Movie created at the Blender Institute.
Blink and you’ll miss my credit at the end of the movie Happy
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3D Game Textures

I am working my way through “3D Game Textures: Create Professional Game Art Using Photoshop”. Although this book is aimed at Photoshop users, I decided to try and create the textures from within Blender. I.e. instead of trying to “fake” the ambient occlusion effects etc, I just created the 3D geometry for each texture and rendered it to an image I could use for UV texture mapping. I made good use of Blender’s material nodes to create the base metal texture.
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