Jan 2010
Virtual character interaction by live-action actors
31/01/10 18:46
This plate shows the actress focused intently on the CG character (she doesn’t look very pleased). A matchmove was necessary to ensure the CG character stood correctly in the scene with the eyes located at the point of focus i.e. the white ball on a stick. The green screen spill was not too bad except on the side of here face.
I incorporated the bunny character from the Big Buck Bunny open movie and animated it to fit the scene.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
Bunny character (c)Blender Foundation from www.bigbuckbunny.org.
I incorporated the bunny character from the Big Buck Bunny open movie and animated it to fit the scene.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
Bunny character (c)Blender Foundation from www.bigbuckbunny.org.
Virtual set interaction by live-action characters
27/01/10 18:44
In this plate she walks over and sits on a chair. To replace the green screen prop with a CG chair a matchmove was used to match the plate with the CG environment as well as provide some feature tracks on the green screen chair. These features were used to obtain the correct positioning of the new chair.
The biggest problem with this plate was the huge amount of green spill on the actor. Normally this would be minimised by using spill suppression techniques e.g. black cloth etc. The result is that the procedural matte is a little extreme!
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
The biggest problem with this plate was the huge amount of green spill on the actor. Normally this would be minimised by using spill suppression techniques e.g. black cloth etc. The result is that the procedural matte is a little extreme!
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
Window set extension matchmove and compositing
23/01/10 18:41
This shot calls for an outdoor scene to be added for the window. It required a green screen matte that would retain the glass reflections from the room. Although you won’t be able to see in the online video, the faint room reflections were composited back into the HD output. The matchmove worked very well as there were plenty of features that provided excellent parallax.
I added some sound effects to give it more life.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
I added some sound effects to give it more life.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
Pan-Tilt-Roll with 2 markers matchmove and compositing
23/01/10 18:40
This is a simple tripod camera shot with only two markers to indicate the pan-tilt-roll motion of the camera.
I added some sound effects to give it more life.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
I added some sound effects to give it more life.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
Single marker pan-tilt matchmove and compositing
20/01/10 18:38
This is a simple pan-tilt shot so the matchmove was fairly simple. The green screen cloth however has wrinkles so required some roto work to supplement the procedural matte.
I added some sound effects to give it more life.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
I added some sound effects to give it more life.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
Green screen matchmove and compositing
10/01/10 18:36
This is a matchmove exercise in addition to the green screen matte extraction and compositing. The matchmove was performed with SynthEyes and used in Blender to animate the background scene.
I added some sound effects to give it more life.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
I added some sound effects to give it more life.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
Matte extraction, spill removal and compositing
02/01/10 18:34
This shot required a number of techniques to complete. I had to rotoscope the gun when it passed in front of the mic stand and the ceiling. Also colour spill removal was difficult due to the high gloss of her coat.
I added some sound effects to give it more life.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
I added some sound effects to give it more life.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
Basic matchmove and compositing
01/01/10 18:33
This plate is a basic test matchmove shot. This procedural matte created for this plate needs a bit more work but the point was to test the matchmove so it is good enough for this.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
Check out the results....
The source video sequence for this shot is from Hollywood Camera Work.
Basic shadow matte extraction
01/01/10 18:31
This is a test to see how well you can isolate a shadow matte. Separating this matte simplifies the composite because you have fine control over the appearance of the shadow density and colour.
Check out the result...
The source video sequence for this shot is from Hollywood Camera Work.
Check out the result...
The source video sequence for this shot is from Hollywood Camera Work.