Mar 2012
Hole in the road
13/03/12 22:17
This shot is from a BlenderGuru tutorial where Blender was used to track and composite a CG hole onto a perfectly fine road. Instead of using the new Blender tracking feature I used SynthEyes to track the shot. I wanted to use SynthEyes as it has a very good lens distortion workflow which allows you to re-distort the CG elements to better match the original distorted plate. Blender was used for the graphics and FinalCut Pro X for combining the original plates and the hole.